Product Info


Product Info

(sphere) has created the first lens that sees everything

(sphere)’s unique lens captures a full spherical 360° omnidirectional  field of view in a single image — the  first of its kind. This allows the creation of spherical video content with no stitching using a conventional camera, vastly streamlining the content creation process and enabling shots that were previously impossible.

  • Captures a complete 360° sphere without gaps in a single shot
  • Eliminates stitching process
  • Shoots extremely close (1mm) without stitching artifacts or parallax errors
  • Uses your existing professional camera and workflow

The unique optical design of (sphere) lenses captures the full sphere of light on a single image sensor on a single camera. Since it's captured on a single sensor and a single memory card, we've eliminated the need for expensive multi-camera rigs and we've made video stitching an obsolete art. Why stitch multiple videos together (and deal with those unsightly seams), when you can get it all from the start?

Since (sphere) we've eliminated the complex post-processing, we can do all the things with spherical VR video that can be done with normal videos — it's easy to upload, share, watch, and stream in real time. (sphere) lenses allow for the real- time capture and streaming of fully spherical videos to anyone, anywhere. Imagine your friends watching a live stream from your (sphere) lens, literally seeing everything you see, whether you’re at a killer concert, exploring a new city, or jumping out of an airplane.

Best of all, (sphere)’s lens is designed to attach to cameras you already have – so you don’t have to worry about buying new equipment. Have you sunk $60k+ into your RED camera and hate when you have to leave it in the case to shoot VR? Not anymore. (sphere) works with RED. Have you been staying out of VR production because the cost and learning curve was too steep? Not anymore. (sphere) makes it easy to get into VR with the equipment you already have and without the need to learn complex software and stitching techniques.


How does it work?

(sphere) uses a special, patented toroidal mirror with a reflective surface and series of optical elements to capture the full sphere of light around the lens into a disc-like image on the camera sensor. Using a (sphere) pixel mapping, we then easily map the image to a spherical shape. Once the video is shot, converting it to a spherical experience is easy. 

(sphere) videos can be converted to VR experiences without using expensive, time-consuming, and complicated stitching and post-processing software. The process is so easy it can be done on iOS and Android devices.


Who We Are

Who We Are


(sphere) is great for the professional film production studio that wants to shoot VR on their RED camera. But (sphere) is also great for the production studio that is more casually interested in VR, and eventually for the average consumer as well.

The (sphere) lens is unique — it's single lens construction means that it can go places standard VR setups typically don't go. Behind-the-scenes content, real-world situations, documentary style footage, and even just sitting at a dinner table are the types of things (sphere) excels at.


Potential Markets

  • Video and VR Production
  • Film & Documentary
  • Consumer/Hobbyist
  • Entertainment/Gaming
  • Surveying/Architecture/Real Estate
  • Engineering/Geophysical
  • Surveillance & Security
  • Police, Homeland Security, & Border Patrol
  • Military & Government
  • First Responder & Emergency Response

Sphere Optics Company, LLC


We envision a future where everyone is a producer of spherical video and VR content.

Designed and developed by ramID of Syracuse, NY, and subsequently spun out as a separate company, (sphere) is a suite of optical and technology products that will enable the general public, hobbyists, and professionals to share immersive, omnidirectional video experiences through the combined use of a proprietary toroidal lens, software, and existing visual optics systems, including smartphones, wearable cameras, action cameras, DSLRs, and periscopes. 

The marketing goal of the consumer (sphere) suite is to enable immersive video content to be captured via the (sphere) lens straight out of the box, and then for that content to be easily shareable. 


Got questions? Comments? Want to learn even more about (sphere)™? We'd love to hear from you; just contact us with any of the methods below. Carrier pigeons are discouraged but will be grudgingly accepted. Rob Englert Meyer Giordano


121 E. Water St. FL5
Syracuse, NY 13202